EMILYS ANIMATION CHECK LIST
BACKGROUNDS
à DRAW: Windmill base, Fence, Ext House, Int House
à Backgrounds 26 and 27 first and complete them
à Begin wheat, Background 4 first
- Make wheat big enough to fill frame but also make a sky that can move behind it
à Finish all other backgrounds, remember remove the character from the space and do what would be behind them.
RUNNING COMP
à IMPORT: Finished backgrounds and animatic into After Effects
à Make Animatic smaller and put in top right hand corner
à Drag background into timeline and space as per animatic timing
ANIMATION
à DRAW: Using flash draw key poses.
à Do any repeated movements first, IE: Running, Walking
à Try to do all of Sam first and then move on to the lesser characters. Don’t forget the dragons as dots.
BACKGROUND ANIMATION
à Animate Wheat moving. Luma Key Wheat into backgrounds
à Animate backgrounds IE Zooms, pans, focus pulls.
COMPOSITE ANIMATION INTO BACKGROUNDS
à Import FINISHED animation into After Effects and add to relevant background layers
SOUND and FX
à Edit final sound track
à Import into After Effects and Add to Night Lights comp
LIGHTING AND EDITING
à EDIT: Cut out scenes (if needed).
à Fix timing (if needed)
à Add lighting and Shadows on characters/ground
CREDITS AND TITLES
à Add title to After Effects night lights comp
à Finish is credits and YOU IS DONE!
NIGHT LIGHTS
BACKGROUND CHECK LIST
| BCKGND # | SHOT | DONE? |
| 1 | SH1 SH24 SH25 | |
| 2 | SH2 SH8 SH22 | |
| 3 | SH3 SH21 SH23 | |
| 4 | SH4 SH5 SH6 SH7 SH10 SH11 SH12 SH13 SH15 SH20 | |
| 5 | SH9 | |
| 6 | SH14 SH18 | |
| 7 | SH16 SH19 | |
| 8 | SH17 | |
| 9 | SH26 | |
| 10 | SH27 | |

I had to copy and paste the two checklists because for some reason blogspot doesnt like my word and excel files tonight but you get the gist of it all.
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